File RenderEvent.h¶
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namespace
Gsage
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class
RenderEvent
: public Event - #include <RenderEvent.h>
Event that is used to update any UI overlay system
Public Functions
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RenderEvent
(Event::ConstType type, OgreRenderSystem *renderSystem, Ogre::uint8 queueID = 0, RenderTargetPtr renderTarget = nullptr)¶
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virtual
~RenderEvent
()¶
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OgreRenderSystem *
getRenderSystem
()¶ Gets a reference to the current render system
Public Members
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RenderTargetPtr
renderTarget
¶ RenderTarget that triggered that render event
Public Static Attributes
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const Event::Type
RENDER_QUEUE_STARTED
¶
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const Event::Type
UPDATE
¶ Main update
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const Event::Type
RENDER_QUEUE_ENDED
¶ Same to ogre render queue ended
Private Members
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OgreRenderSystem *
mRenderSystem
¶
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class