File SDLRenderer.h¶
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namespace
Gsage -
class
SDLRenderer - #include <SDLRenderer.h>
Wraps SDL renderer and call updates on each engine update
Private Types
-
typedef std::vector<RendererPtr>
Renderers¶
-
typedef std::vector<RendererPtr>
-
class
GsageSDLRendererWraps SDL renderer and call updates on each engine update
Private Types
Renderers¶