File SDLRenderer.h¶
-
namespace
Gsage
-
class
SDLRenderer
- #include <SDLRenderer.h>
Wraps SDL renderer and call updates on each engine update
Private Types
-
typedef std::vector<RendererPtr>
Renderers
¶
-
typedef std::vector<RendererPtr>
-
class
Gsage
SDLRenderer
Wraps SDL renderer and call updates on each engine update
Private Types
Renderers
¶