File RenderInterfaceOgre3D.h¶
-
class
RenderInterfaceOgre3D
: public RenderInterface - #include <RenderInterfaceOgre3D.h>
A sample render interface for Rocket into Ogre3D.
Modified by Brett Didemus to work with programable pipeline
- Author
Peter Curry
Public Functions
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RenderInterfaceOgre3D
(unsigned int window_width, unsigned int window_height)¶
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virtual
~RenderInterfaceOgre3D
()¶
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virtual void
RenderGeometry
(Rocket::Core::Vertex *vertices, int num_vertices, int *indices, int num_indices, Rocket::Core::TextureHandle texture, const Rocket::Core::Vector2f &translation)¶ Called by Rocket when it wants to render geometry that it does not wish to optimise.
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virtual Rocket::Core::CompiledGeometryHandle
CompileGeometry
(Rocket::Core::Vertex *vertices, int num_vertices, int *indices, int num_indices, Rocket::Core::TextureHandle texture)¶ Called by Rocket when it wants to compile geometry it believes will be static for the forseeable future.
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virtual void
RenderCompiledGeometry
(Rocket::Core::CompiledGeometryHandle geometry, const Rocket::Core::Vector2f &translation)¶ Called by Rocket when it wants to render application-compiled geometry.
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virtual void
ReleaseCompiledGeometry
(Rocket::Core::CompiledGeometryHandle geometry)¶ Called by Rocket when it wants to release application-compiled geometry.
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virtual void
EnableScissorRegion
(bool enable)¶ Called by Rocket when it wants to enable or disable scissoring to clip content.
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virtual void
SetScissorRegion
(int x, int y, int width, int height)¶ Called by Rocket when it wants to change the scissor region.
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virtual bool
LoadTexture
(Rocket::Core::TextureHandle &texture_handle, Rocket::Core::Vector2i &texture_dimensions, const Rocket::Core::String &source)¶ Called by Rocket when a texture is required by the library.
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virtual bool
GenerateTexture
(Rocket::Core::TextureHandle &texture_handle, const Rocket::Core::byte *source, const Rocket::Core::Vector2i &source_dimensions)¶ Called by Rocket when a texture is required to be built from an internally-generated sequence of pixels.
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virtual void
ReleaseTexture
(Rocket::Core::TextureHandle texture)¶ Called by Rocket when a loaded texture is no longer required.
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float
GetHorizontalTexelOffset
()¶ Returns the native horizontal texel offset for the renderer.
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float
GetVerticalTexelOffset
()¶ Returns the native vertical texel offset for the renderer.