File EntityWrapper.h¶
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namespace
Ogre File: MovableText.h
Description: This creates a billboarding object that display a text. Note: This object must have a dedicated scene node since it will rotate it to face the camera (OGRE 2.1)
- Author
2003 by cTh see gavocanov@rambler.ru 2006 by barraq see nospam@barraquand.com 2012 to work with newer versions of OGRE by MindCalamity mindcalamity@gmail.com 2015 to work on OGRE 2.1 (but not on older versions anymore) by Jayray jeremy.richert1@gmail.com
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namespace
Gsage -
class
EntityWrapper: public Gsage::MovableObjectWrapper<OgreV1::Entity> -
Public Functions
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EntityWrapper()¶
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virtual
~EntityWrapper()¶
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void
setQueryFlags(const std::string &type)¶ Set model entity flags, used for raycasting and querying entities
- Parameters
type: static means that entity is a part of location, dynamic means that entity is some actor
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const std::string &
getQueryFlags() const¶ Get query flags of the model
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void
setResourceGroup(const std::string &name)¶ Set model resource group
- Parameters
name: Resource group name, e.g. General
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const std::string &
getResourceGroup() const¶ Get resource group name
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void
setMesh(const std::string &mesh)¶ Set model mesh (this function creates entity)
- Parameters
mesh: Mesh file name
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const std::string &
getMesh() const¶ Get mesh file name
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void
setCastShadows(const bool &value)¶ Set cast shadows
- Parameters
value: Cast shadows
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bool
getCastShadows()¶ Get cast shadows
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void
setRenderQueue(const unsigned int &queue)¶ Set render queue
- Parameters
queue: queue id
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unsigned int
getRenderQueue()¶ Get render queue
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void
attachToBone(const DataProxy ¶ms, const std::string &entityId, DataProxy movableObjectData)¶ Attach another entity to the bone
- Parameters
params: should contain boneID fieldentityId: Id of new entitymovableObjectData: MovableObject to create and attach
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bool
attach(Ogre::MovableObject *object, const DataProxy ¶ms)¶ Attach another entity to the bone
- Parameters
params: must contain boneID
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OgreV1::Entity *
getEntity()¶ Get underlying entity
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void
createCloneWithMaterial(Ogre::MaterialPtr material, Ogre::uint8 renderQueue)¶ Clone and assign entity material
- Parameters
material:
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void
removeClone()¶ Remove cloned entity
Public Static Attributes
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const std::string
TYPE¶
Private Types
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typedef std::vector<OgreObject *>
AttachedEntities¶
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class