File OgreObjectManager.h¶
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namespace
Ogre
File: MovableText.h
Description: This creates a billboarding object that display a text. Note: This object must have a dedicated scene node since it will rotate it to face the camera (OGRE 2.1)
- Author
2003 by cTh see gavocanov@rambler.ru 2006 by barraq see nospam@barraquand.com 2012 to work with newer versions of OGRE by MindCalamity mindcalamity@gmail.com 2015 to work on OGRE 2.1 (but not on older versions anymore) by Jayray jeremy.richert1@gmail.com
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namespace
Gsage
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class
OgreObjectManager
: public EventDispatcher Public Functions
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OgreObjectManager
(OgreRenderSystem *rs)¶
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virtual
~OgreObjectManager
()¶
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OgreObject *
create
(const DataProxy &dict, const std::string &owner, Ogre::SceneManager *sceneManager, Ogre::SceneNode *parent = 0)¶ Create object from the DataProxy
- Parameters
dict
: DataProxy with all values (dict should contain type field)owner
: Owner entity of the created objectsceneManager
: Ogre::SceneManager to create object inparent
: Parent object to attach to
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OgreObject *
create
(const DataProxy &dict, const std::string &owner, Ogre::SceneManager *sceneManager, const std::string &type, Ogre::SceneNode *parent = 0)¶ Create object from the DataProxy
- Parameters
dict
: DataProxy with all valuesowner
: Owner entity of the created objectsceneManager
: Ogre::SceneManager to create object intype
: Object type string, defined explicitlyparent
: Parent object to attach to
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OgreObject *
create
(const DataProxy &dict, const std::string &owner, Ogre::SceneManager *sceneManager, const std::string &type, const DataProxy ¶ms, OgreObject *parent = 0)¶ Create object from the DataProxy
- Parameters
dict
: DataProxy with all valuesowner
: Owner entity of the created objectsceneManager
: Ogre::SceneManager to create object intype
: Object type string, defined explicitlyparent
: Parent object to attach to
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template<typename
C
>
C *create
(const DataProxy &dict, const std::string &owner, Ogre::SceneManager *sceneManager, Ogre::SceneNode *parent = 0)¶
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void
destroy
(OgreObject *object)¶ Destroy object
- Parameters
object
: Object to destroy
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template<typename
C
>
voidregisterElement
(const std::string &type)¶ Register new element type, so factory will be able to create it
- Parameters
type
: String type representation
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template<typename
C
>
voidregisterElement
()¶ Register new element type, so factory will be able to create id. For this method, visual element should have static std::string TYPE defined
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bool
unregisterElement
(const std::string &type)¶ Unregister existing element type It will destroy all existing objects of that type
- Parameters
type
: String type representation
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template<typename
C
>
boolunregisterElement
()¶ Unregister existing element type It will destroy all existing objects of that type
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OgreRenderSystem *
getRenderSystem
()¶ Get targeted render system instance
Private Types
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typedef std::map<std::string, OgreObjectPool *>
OgreObjectsCollections
¶
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template<typename
C
>
classConcreteOgreObjectPool
: public Gsage::OgreObjectManager::OgreObjectPool Public Functions
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virtual
~ConcreteOgreObjectPool
()¶
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OgreObject *
allocate
()¶
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void
remove
(OgreObject *object)¶
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void
clear
()¶
Private Members
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ObjectPool<C>
mObjects
¶
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virtual
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class
OgreObjectPool
Public Functions
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virtual
~OgreObjectPool
()¶
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virtual OgreObject *
allocate
() = 0¶
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virtual void
remove
(OgreObject *object) = 0¶
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virtual
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class
OgreObjectManagerEvent
: public Event - #include <OgreObjectManager.h>
Event related to factory lifecycle
Public Functions
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OgreObjectManagerEvent
(Event::ConstType type, const std::string &id, OgreObject *object = 0)¶
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virtual
~OgreObjectManagerEvent
()¶
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const std::string &
getId
() const¶ Get factory id that was unregistered or object id related to event
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const OgreObject *
getObject
() const¶ Related object
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-
class